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82 packages found

A post processing library for three.js.

published version 6.39.1, 2 months ago190 dependents licensed under $Zlib
2,851,434

Creates a WebGL context without a window

published version 8.1.6, 2 years ago104 dependents licensed under $BSD-2-Clause
225,121

A thin layer between JS and WebGPU/WGSL that improves development experience and allows for faster iteration.

published version 0.11.8, 24 days ago11 dependents licensed under $MIT
112,325

GPU Accelerated JavaScript

published version 2.16.0, 4 years ago98 dependents licensed under $MIT
60,417

Transforms JavaScript into its 'tinyest' form, to be used in generating equivalent (or close to) WGSL code.

published version 0.3.3, a month ago2 dependents licensed under $MIT
69,150

Build plugins for TypeGPU, enabling seamless JavaScript -> WGSL transpilation and improved debugging.

published version 0.11.5, a month ago1 dependents licensed under $MIT
69,467

Read floating point values back from WebGL

published version 1.1.0, 12 years ago5 dependents licensed under $MIT
10,320

Function collection for modular GPGPU / shader programming with @thi.ng/shader-ast

published version 1.0.73, 17 days ago3 dependents licensed under $Apache-2.0
2,841

DSL to define shader code in TypeScript and cross-compile to GLSL, JS and other targets

published version 1.1.54, 17 days ago14 dependents licensed under $Apache-2.0
3,538

Customizable GLSL codegen for @thi.ng/shader-ast

published version 1.0.73, 17 days ago4 dependents licensed under $Apache-2.0
3,753

A G plugin for GPGPU based on WebGPU

published version 1.9.20, 3 years ago1 dependents licensed under $MIT
2,060

WebGL & GLSL abstraction layer

published version 6.9.114, 17 days ago5 dependents licensed under $Apache-2.0
2,254

GPU supercharged attraction-graph visualizations for the web built on top of Three.js

published version 1.24.3, 24 days ago0 dependents licensed under $MIT
994

Creates a WebGL context without a window

published version 3.0.7, 9 years ago0 dependents licensed under $BSD
908

GPU Accelerated JavaScript

published version 2.19.0, 2 years ago1 dependents licensed under $MIT
779

Run HLSL compute and headless rendering on any GPU (NVIDIA/AMD/Intel/WARP) from Bun on Windows — runtime-compiled D3D11 via pure FFI, zero native dependencies.

published version 1.2.0, 12 days ago2 dependents licensed under $MIT
614

User-friendly GPGPU computing in JavaScript using WebGPU

published version 0.2.0, a month ago0 dependents licensed under $MIT
887

Cursor-driven fluid simulation and effects for three.js.

published version 0.1.0, a month ago0 dependents licensed under $MIT
433

Fork of `gl` that can render to windows

published version 9.1.0, a year ago4 dependents licensed under $BSD-2-Clause
325

A GPU-accelerated computing library for physics simulations and other mathematical calculations

published version 0.2.7, 3 years ago0 dependents licensed under $MIT
420