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Add-ons and examples for A-Frame VR.
A 3D Force-Directed Graph component for A-Frame.
React component for 2D, 3D, VR and AR force directed graphs
A web framework for building virtual reality experiences.
VR/AR for react-three-fiber
UI component for a 3D force-directed graph in VR
VR/AR for threejs
Open-source WebGL/WebGPU 3D engine for the web
- 3d
- 3d-engine
- ar
- ecs
- engine
- game
- game-engine
- gaussian-splatting
- gltf
- html5
- javascript
- physics
- playcanvas
- renderer
- View more
framework agnostic expandable handle implementation for threejs
A Cardboard VR implementation of a WebVR 1.1 VRDisplay for polyfilling the WebVR API
Use WebVR today, on mobile or desktop, without requiring a special browser build.
Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboard.
Pannellum React Component
a library on top of three.js to help in creating 3D user interfaces
Caffeine package is a collection of utility methods, design patterns, and extensions for creating, previewing, and distributing interactive courses within Unity.
Set properties in response to events in A-Frame
Build virtual reality experiences with A-Frame and React.
Rotate an entity to face towards another entity in A-Frame
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications
IBand Player SDK for playing 360/VR streams.